The New Weird and racist structures

Recently, I published a piece on IGN about Control and the weird and “New Weird” subgenre of horror. To me, what makes this such an essential genre is how it taps into the two conflicting realisations: our need for answers and our recognition of the vastness and weirdness of the universe in which we live, … Continue reading The New Weird and racist structures


“This is going to be weirder than usual,” says the lead character of Control, the latest offering by Remedy Entertainment. And she’s not wrong. The Finnish company has constantly centred weird story and dark plots in its third-person action games and CONTROL is no different. Or rather, it is, but…  Look, this is, as the … Continue reading CONTROL: Review