The Monolithic Problem with Mass Effect: Andromeda, Part 2 of 2

[This piece contains spoilers for Mass Effect: Andromeda. For folks unfamiliar with the Mass Effect Universe, at the bottom of the essay, I've included descriptions of the species mentioned in the main body and alternate image text.] This is the continuation of my previous piece found here. The previous sections illustrated both the pervasiveness of … Continue reading The Monolithic Problem with Mass Effect: Andromeda, Part 2 of 2

The Monolithic Problem with Mass Effect: Andromeda, Part 1 of 2

[This piece contains spoilers for Mass Effect: Andromeda. For folks unfamiliar with the Mass Effect Universe, at the bottom of the essay, I’ve included descriptions of the species mentioned in the main body and alternate image text.] The importance of the analysis of video games and other forms of electronic media may be eclipsed by […]

Finding Religion in the Mass Effect’s Companions – Elijah Beahm

Religion is something of a sensitive spot for the games industry. When it first got started, conservative groups swore it would poison their children’s minds with games like Doom with all its hellish imagery and Dungeons & Dragons with it “teaching magic”. The irony that D&D was originally designed by a Christian man was, sadly, … Continue reading Finding Religion in the Mass Effect’s Companions – Elijah Beahm

Why I stopped Playing Mass Effect: Andromeda ~ @tauriqmoosa

Why I Stopped Playing Mass Effect: Andromeda by  Tauriq Moosa *spoilers for original Mass Effect trilogy, not Andromeda* Mass Effect is one of the most important fictional franchises for me. It originally tackled major themes of hopelessness against destructive forces infinitely powerful; it focused a great deal on the various meanings of love and friendship … Continue reading Why I stopped Playing Mass Effect: Andromeda ~ @tauriqmoosa