Recently, I published a piece on IGN about Control and the weird and “New Weird” subgenre of horror. To me, what makes this such an essential genre is how it taps into the two conflicting realisations: our need for answers and our recognition of the vastness and weirdness of the universe in which we live, … Continue reading The New Weird and racist structures
PLATFORM: Playstation 4 TYPE: Third-person, action-RPG, open-world. ~ What do you call an outlaw in a world with no laws? What is there to rebel against, to detach yourself from, when all the world’s anchors have become mangled by an apocalypse? These are some of the considerations I wondered playing as biker gang member Deacon … Continue reading Days Gone: Spoiler-Free Review Part 1
The conversation surrounding From Software’s “Soulsborne” genre is one of the strangest in gaming culture: Should it have an “easy” mode? Is it “too hard”? Are people suckered into thinking their games are good, when it might be a kind of self-delusion to justify spending hours on menial tasks to overcome unnecessarily powerful enemies? I … Continue reading Difficulty Isn’t Personality: From Software Games Can Be Better than This?
Heard of Roll Inclusive? Well, if you read German and are invested in diversity in games, there is a Kickstarter campaign to produce a 320 page essay collection about and by marginalized people in the gaming community. Covering topics ranging from representation, the affects of stereotyping, world-building without enforcing harmful stereotypes, and more, the book … Continue reading A look at the Roll Inclusive Kickstarter and one of its editors, Frank Reiss
I had the pleasure of chatting with Liz (Elizabeth Chaipraditkul) and Steffie (Steffie de Vaan) recently about their new Patreon. Their goal is to create and share 12 games over the course of the year. You can read about their goals and credentials on their Patreon page but continue on for a bit more about … Continue reading Get to know Liz and Steffie: RPG developing duo
Are you going to PAX South? Are you interested in going but don't have a badge? I Need Diverse Games can help! We have four Exhibitor badges available to folks that can spend a few hours a day at our table in the Diversity Lounge. If you're willing to help or would like more information, … Continue reading PAX South Diversity Lounge
It's here! Available today, Women in Gaming: 100 Professionals of Play is a celebration of women's accomplishments in the video game industry, ranging from high-level executives to programmers to pro-gamers. This insightful and celebratory book highlights women who helped establish the industry, women who disrupt it, women who fight to diversify it, and young women … Continue reading Women in Gaming: 100 Professionals of Play
Lead Engineer Engineering – Kirkland, Washington PROJECT LEAD ENGINEER Harebrained Schemes is looking to hire a Project Lead Engineer to help with continued development of HBS’s turn-based strategy games. This is a full time, on-site position at Harebrained Schemes’ offices in Kirkland, Washington. What You’ll Do Lead the tech direction for a new HBS project … Continue reading Hey y’all @WeBeHarebrained Schemes is hiring!
The community has spoken! We're going to do a limited run of pins for folks. The way this will work is: Orders will stay open for two weeks, OR when until 200 pins are ordered, whichever comes first. We will use thestudio.com to fulfill orders, ship to our founder and then she will ship them … Continue reading INDG Enamel Pins are a go!
Hello lovely friends and supporters of our work. We've had great feedback on our new logo done by CaptainTwaz! We've also had requests for things like enamel pins, hats and other things. We've actually found a seller that can do enamel pins, hats, socks and other merch at reasonable prices. The sticky part? Getting them … Continue reading Community inquiry time re: merchandise