observer: System Redux review

OBSERVER: SYSTEM REDUX review Observer: System Redux is a remastered version of Bloober Team’s 2017 first-person horror, set in a dark, cyberpunk future Krakow. It’s a future where it’s strange to not have implants and the world is often reduced to digital analysis and numbers, rather than the actual material or world as it exists. … Continue reading observer: System Redux review

Cyberpunk 2077 and the already broken media landscape

CD Projekt Red’s long anticipated open-world RPG, Cyberpunk 2077, has been a colossal failure at launch. More hours and words have been spent detailing how the game is a buggy broken mess than discussing the themes and game's story; console players and reviewers were duped, and despite warnings from their own developers, leadership at CDPR … Continue reading Cyberpunk 2077 and the already broken media landscape

Assassin’s Creed: Valhalla, Review Part 2

Valhalla, Part 2. A dichotomy runs through it all There’s something quite magical about a large, powerful character like Eivor who is also a renowned, gifted poet and animal lover. This dichotomy plays well into this game that itself wishes to be a many-faced entity: At once a stealth-em-up, but also a brutal viking simulator; … Continue reading Assassin’s Creed: Valhalla, Review Part 2

Debunking writing game criticism: My experience as a freelancer

Recently, a throwaway Tweet by an aggressive gamer with 3 followers indicated scorn for my only owning a PS4, when I am a game critic. I dealt with this issue at the height of being targeted by gamergate 6000 years ago – but I’ve seen recent related discussions from colleagues, in light of the upcoming … Continue reading Debunking writing game criticism: My experience as a freelancer

The Pillars of Privilege

The world is on fire and that’s not OK. I’ve noticed a few people pen articles justifying why it’s OK to lose themselves in fiction, in games. This saddens me: The world is hard enough at the moment without people being made to feel guilty about their chosen coping mechanism. But let’s not lie to … Continue reading The Pillars of Privilege

A Plague Tale: Innocence’s resonance into today’s plague-filled world

“A hallmark of pandemic disease is its ability to destroy worlds, not just individuals”  - John Kelly, The Great Mortality. This is the message I took away from Asobo Studio’s A Plague Tale: Innocence. The plague has taken everything. A sea of isolation rages across the landscape, bringing with it a toxic silence. Bodies buried, … Continue reading A Plague Tale: Innocence’s resonance into today’s plague-filled world

Old School Pick: Dying Light

Recently, the folks at Techland released a patch for their year 5 year old game, Dying Light. This is an open-world, action-RPG parkour zombie game. You play as a Kyle Crane, a very generic, entirely forgettable lead who sounds like but isn’t Troy Baker. In this city that is definitely not Turkey, a mysterious virus … Continue reading Old School Pick: Dying Light

Why the Witcher TV-series is a missed opportunity

The Witcher games, particularly Wild Hunt, have seen a recent resurgence in popularity thanks to the titular Netflix show. Though the books and games are divergent, they naturally have much in common – sharing a universe’s history, rather than strictly the present. The Witcher is set in a medieval fantasy world, created by Polish author … Continue reading Why the Witcher TV-series is a missed opportunity

Thoughts on Death Stranding pt 2

Please read the previous part to understand this... NOTE: SPOILERS FOR DEATH STRANDING AT THE END OF THE ARTICLE When the world is ending, there’s nothing like a warm pizza. Well, at least in the mind of characters in Death Stranding. Despite the recognition that every religion not only got it wrong, but dramatically wrong; … Continue reading Thoughts on Death Stranding pt 2

Thoughts on Death Stranding pt 1

The world is a dead, cold place. Isolation ebbs from the horizon, rather than the setting sun. People – or what remains of them – have dug themselves beneath the world, refusing to set foot on the poisoned planes of their species’ birth. That which ties them to the world, that which is meant to … Continue reading Thoughts on Death Stranding pt 1