Disco Elysium impressions: Weirdness as benefit

Studio ZA/UM’s (sic) award-winning game, Disco Elysium, is one of the strangest games I’ve ever encountered. I don’t just mean in terms of story but specifically in terms of both mechanics and categorisation. If you had to ask me what type of game Disco Elysium is I’d have to take a minute to answer. But … Continue reading Disco Elysium impressions: Weirdness as benefit