I grew up in what some might call the tail end of the golden age of the arcade. Back before netplay was commonplace and home consoles had the power to deliver the latest gaming experience, the arcade was the place to go. It was the noisy, flashy, stim-filled place to see where the future of … Continue reading Racism in Fighting Games – Gar Atkins
Finding Religion in the Mass Effect’s Companions – Elijah Beahm
Religion is something of a sensitive spot for the games industry. When it first got started, conservative groups swore it would poison their children’s minds with games like Doom with all its hellish imagery and Dungeons & Dragons with it “teaching magic”. The irony that D&D was originally designed by a Christian man was, sadly, … Continue reading Finding Religion in the Mass Effect’s Companions – Elijah Beahm
Planeswalker–A Conversation with Tim Donley (Originally posted at Videogames and the Bible)
Planeswalker–A Conversation with Tim Donley (Lead Artist of Planescape: Torment) Posted on November 15, 2015 by Nelson Tim is in a red shirt, bottom right. __________________________________ *The interview below was recorded October 10th, 2015* I spoke with Tim Donley of upcoming indie action adventure Boss 101 about his previous work as Lead Artist of Planescape: Torment, building an amazing team, … Continue reading Planeswalker–A Conversation with Tim Donley (Originally posted at Videogames and the Bible)