Call For Articles - Game Studies Special Issue: “Queerness and Video Games: New Critical Perspectives on LGBTQ Issues, Sexuality, Games, and Play” by Guest Editors - Ruberg & PhillipsThe intersection of LGBT issues, queerness, and video games represents a space of great turmoil and great potential. Video games, the games industry, and games culture have … Continue reading Call For Articles – Game Studies Special Issue: “Queerness and Video Games
The Anita Borg Institute is a global, 501(c)3 nonprofit headquartered in Palo Alto, CA. Their chapters were launched in 2015 and ABI.Chicago has monthly events & coding tutorials for adults. They are looking for someone to teach an Intro to Video Gaming class. To learn more about them, go to http://local.anitaborg.org/groups/abi-chicago/gpages If interested, contact La'Shon Anthony at email@example.com. *Please note … Continue reading Anita Borg Institute Chicago seeking teacher for intro to video games class
B~STEM Project is in need of professional volunteers this Friday, June 23. We Hack Too is a 8-day virtual hackathon with 1 -day launch events across 11 cities: Atlanta, Austin, Chicago, Connecticut, Houston, Los Angeles, New York, San Francisco, Santa Clara, Seattle and Toronto. It's a dynamic free opportunity for high school and college level women to learn how to … Continue reading B-Stem Project needs volunteers this Friday!
May 18th is Global Accessibility Awareness Day! We're going to do a livestream/chat with Ian Hamilton who is a Accessibility specialist, helping studios avoid excluding gamers with disabilities. We'll be on the I Need Diverse Games Twitch Channel at 2pm London Time/ 8 am Central US time. Come by, ask questions and let's talk accessibility. … Continue reading Join us for a live Global Accessibility Awarness Day chat with @ianhamilton_
AlterConf is a traveling conference series that provides safe opportunities for marginalized people and those who support them in the tech and gaming industries. By highlighting the powerful voices and positive initiatives of local community members, we build hope and strengthen the community’s resolve to create safer spaces for everyone. The conferences go beyond the … Continue reading Hey Chicago! @alterconf is coming back June 10th!
Help us fund GX Australia and join us for a party celebrating both years, our amazing community, and the memories we've all shared. Just a few days left and nearly $5K to go! BACK THIS PROJECT About this project Hey hey! We are Liam Esler & Joshua Meadows, the co-founders and organisers of GX Australia … Continue reading .@GXAustralia — The Goodbye Blowout Party!
Download the Who We Are Demo The Game Who We Are Now is a game about trying to move on from past trauma, about trying to find yourself in a world you don't understand anymore, and about finding love even in the most extreme of circumstances. It's a game about exploring the relationships between characters, … Continue reading Who We Are Now – A queer, post-apocalyptic visual novel on Kickstarter
Joignez vous au Musée des sciences et de la technologie du Canada et au laboratoire Technoculture, Art and Games (TAG) pour participer à une soirée de discussions sur la représentation dans les jeux vidéo. Des conférencieres du milieu universitaire et de l’industrie des jeux vidéo parleront de questions relatives au genre, à la culture et … Continue reading Parlons jeux vidéo! : Représentation en jeux vidéo [FR]
Join the Canada Science and Technology Museum and the Technoculture, Art and Games (TAG) lab for an evening of thought-provoking discussions about representation in video games. Invited speakers from academia and the gaming industry will explore gender, culture, and race in video games culture, and some interesting movements working to improve representation. The session will … Continue reading Let’s Talk Gaming! : Representation in Video Games [ENG]
By Yussef Cole And Tanya DePass Black characters are still underrepresented in games, where white is still seen as a kind of 'default.' Over the past few years, there has been notable improvement to the range of representation in games. Last year alone saw two separate big-budget titles featuring black protagonists, Mafia 3 and Watch … Continue reading ICYMI -Black Skin Is Still A Radical Concept in Video Games