The Monolithic Problem with Mass Effect: Andromeda, Part 2 of 2

[This piece contains spoilers for Mass Effect: Andromeda. For folks unfamiliar with the Mass Effect Universe, at the bottom of the essay, I've included descriptions of the species mentioned in the main body and alternate image text.] This is the continuation of my previous piece found here. The previous sections illustrated both the pervasiveness of … Continue reading The Monolithic Problem with Mass Effect: Andromeda, Part 2 of 2

The Monolithic Problem with Mass Effect: Andromeda, Part 1 of 2

[This piece contains spoilers for Mass Effect: Andromeda. For folks unfamiliar with the Mass Effect Universe, at the bottom of the essay, I’ve included descriptions of the species mentioned in the main body and alternate image text.] The importance of the analysis of video games and other forms of electronic media may be eclipsed by […]

Finding Religion in the Mass Effect’s Companions – Elijah Beahm

Religion is something of a sensitive spot for the games industry. When it first got started, conservative groups swore it would poison their children’s minds with games like Doom with all its hellish imagery and Dungeons & Dragons with it “teaching magic”. The irony that D&D was originally designed by a Christian man was, sadly, … Continue reading Finding Religion in the Mass Effect’s Companions – Elijah Beahm

FPSs and dysphoria

by Niamh @foxmomniah First person shooters had never been a genre that particularly appealed to me. When I was an awkward little creature pretending to be a boy, I rationalized this dislike in a number of ways, but the dominant rationalization stemmed from the fact that I was the youngest of five sibling. My four … Continue reading FPSs and dysphoria

Not Your Plot Twist by @sammmtastic

My Monster is #NotYourPlotTwist: Examining the Exploitation of Stigma in Horror Games By s.b.r. This article contains discussion of many aspects of mental illness that some readers may find triggering. It also contains spoilers for The Park and Until Dawn. Obviously, I can’t speak for every mentally ill person out there, gamer or not. The … Continue reading Not Your Plot Twist by @sammmtastic

I Am Not an NPC: Gaming While Autistic – Part 2

by Patricia C. Baxter, continued from this post published on Jan 12, 2017 The Good For me video games have been a source of empowerment for a number of reasons.  As stated above, games can be a medium where the things autistic people excel at, such as memorization and attention to detail, can be assets … Continue reading I Am Not an NPC: Gaming While Autistic – Part 2

I Am Not an NPC: Gaming While Autistic

By: Patricia C. Baxter As an autistic woman, video games hold significant importance to me as they provide a medium for entertainment, storytelling, and gameplay, as well as way to unwind from the stresses of “real life.”  Unfortunately video games, like most media, have very limited representations of people on the autistic spectrum.  The characters … Continue reading I Am Not an NPC: Gaming While Autistic

The Normality Problem

By Matt Sayer What is 'normal'? Philosophers have grappled with this question for centuries, seeking to establish a set of archetypal human characteristics that represent the baseline of our species. Despite their best efforts, though, the concept resists codification. Is normal the mean, the average, the mathematical derivative of the grand sum of human life? … Continue reading The Normality Problem