I Need Diverse Games

Effective August 13, 2016, I Need Diverse Games became a tax-exempt non-profit 501 (c)(3) foundation, based in Illinois. All documents that have a public version are available in this Google Drive folder.

Our purpose and mission:

The Mission of I Need Diverse Games:

I Need Diverse Games via all associated platforms and members; including but not limited to: twitter, Facebook, Google+,  and other mediums seeks to bring projects, works and research by marginalized folks to light. We also seek to discuss, analyze and critique identity and culture in video games through a multi-faceted lens rooted in intersectionality

How we achieve our Mission and Goals:

  • Participating in the Game Developers Conference Scholarship program which sends 25 people to GDC, one of the most important professional development conferences in the games industry. Each scholar gets an All Access Pass, a $1600 USD value given to us each year by the conference to assist those who would normally be unable to attend due to the cost.
  • Publishing articles on diversity in games who would otherwise not have a voice on issues relevant to them in the works they see and others create. We pay contributors for their work.
  • Work with other conferences and conventions to provide passes, free of charge to attendees that would normally not be able to attend events such as GaymerX, OrcaCon, HavenCon, AlterConf and others due to monetary issues
  • Speak at conventions on issues of diversity as relevant to our mission and goals. Or assist others in going to conventions to attend such talks and panels.
  • Participate in the PAX Diversity Lounge and offer volunteer opportunities so community members can attend PAX while assisting with our table.

Purpose:

  1. Provide a safe online space for gamers of color and gamers of any other marginalized identities (including race, gender, sexual orientation, neurodiversity, disability, etc.) to discuss, promote, and educate for inclusion within the gaming industry and games themselves.
  2. Promote the work of creators in the gaming industry, including journalists, developers, artists that are marginalized and would otherwise go unheard.
  3. Encourage and defend diversity in all forms of gaming, and most importantly, make sure it is done right, by creating conversations that invite both critique and praise for the art of gaming.
  4. Promote posts on social media and online publications that use a sociological lens to talk about video, tabletop and other forms of games as well as gaming culture, posts that raise awareness of PoC activism and independent projects, and posts that discuss the future of games as a form of media.
  5. Maintain journalistic integrity, as well as accountability, in the discussion of the need for diverse gaming with the goals of education and growth in that community.

We view diversity as a way to enrich the video game experience, not a quota to be filled, or a tool to avoid criticism. Diversity is essential not just to reflect the variety of our community, but also to push the limits of immersion, to present audiences with a perspective that they have never experienced before, and ultimately, to foster empathy for others.

Board of Directors:

  • Tanya DePass, founder and Director
  • Tiffany Murphy, Legal Advisor
  • Keisha Howard – Director of Community Relations
  • Elizabeth Parmeter, Director of Media Relations
  • Manveer Heir, Industry Advisor
  • Glenn White, Director of Operations
  • Joyce Mayer, Chief Financial Officer

Documents

We have several mods here, and you can find out more about us via the FAQ and how to support our work.

Thank you for your support of what we do, and for spreading the word of needing more and better diversity in gaming.

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