Do not buy Returnal.

This beautifully-crafted, bullet-hell, third-person sci-fi, action-horror adventure game from the masters at Housemarque is carefully crafted. You play Selene, a scout who crashes on a mysterious, hostile alien planet. Selene is seeking the source of a mysterious signal called “White Shadow”. The game begins where Selene’s ship has crashed and she finds the body of another scout – only it’s hers.
What is this place? Why are there corpses and audio logs of herself from different times? Why does she keep returning to the crash site upon death? Why is there a 20th century country house in the middle of an alien planet? And why is everything trying to kill her? This is the mystery at the centre of Returnal.
And as someone who loves mysteries, particularly those set in space with elements of cosmic horror, this would all otherwise be perfect.

But I cannot recommend this game.
This game feels like you’re in a ballet of chaos and beauty, in a world lovingly designed with layers of interest and intrigue; mysteries are stacked within mysteries. Combat encounters are fast and terrifying, with alien creatures dazzling the screen with lethal lightshows, your character dancing between their attacks, setting your TV on fire with what I can only describe as gorgeous but chaotic deliberation. This is, after all, a classic bullet-hell experience.
Your character is a determined, driven female scientist-warrior, with a penchant for exploration and careful documentation of a hostile alien world: Ellen Ripley meets Jane Goodall.
But you shouldn’t buy this game.
It’s a PS5 exclusive, showing off the incredible technology built into the latest next-gen console hardware from Sony. More pertinently, it fully utilises the ignored DualSense controller features: You feel the rain, wind, sand in your hands – tiny taps and thuds in your hands emulate the world around you. It’s almost magical. You can feel the adaptive triggers… well, adapt, to the scenario you find yourself in. There are no loading times and the game launches almost instantly from the main screen.

But it’s not worth the price of admission.
Returnal is a roguelike/lite, which sees your character return again and again to the beginning of the game (until a certain point, then it’s starts at a midway point). All you’ve accumulated disappears: no weapons, no common currency, no upgrades. You retain some aspects like a rare currency and traversal upgrades (like grappling hooks). But everything aids combat is gone. The maps for each level change, too, so you cannot memorise areas that much – meaning you also need to navigate new paths.
Some people enjoy this, take pleasure in live-die-repeat formula of these game. And blessings to them.
I am not one. And no one I know is. I cannot recommend this game to anyone to purchase.

The reason for this is that other roguelikes rarely have runs that last north of an hour or so; or they have clever systems for saving. Returnal’s runs, from beginning to the only continue point, can last up to 5 or 6 hours. That means you cannot quit, turn off the PS5 or load up another game. Returnal will sit, occupying your machine, keeping it alive, demanding you… return. And this is not a forward journey, after all, since there’s a high chance that all your hours of progress will vanish because of a split second decision – an arrow or explosion you don’t see coming from off-screen (which is why bullet-hells tend to give you a view that lets you see the whole level, like Housemarque’s other titles Resogun and Alienation).
There’s no denying the game is beautiful, has high productions, gorgeous music and sound, shows off the PS5’s features and is dazzling to behold; it’s also, in its moment-to-moment play absolutely incredible and like nothing else I’ve ever encountered. I’ve never had to wipe down the controller and wash my hands every hour or so, due to the intensity of the combat. There’s a massive sense of accomplishment at reaching the end, finding great powerups and weapons. Do not be deceived: This is a very difficult game but that does not negate the enjoyment.
You even get into a kind of meditative mindset, especially with boss battles. It seems impossible to prevail but somehow – you do.
But this is not a game I recommend.
It demands too much time, does nothing to save your progress and, by the time you’ve restarted for the 10th time, everything is basically the same. Too much depends on the luck of draw: Will your next run give you the right items and weapons that will aid you in winning, or will you luck out and get almost nothing or useless items?
The game’s procedural levels alter the world – but there’s only so many tilesets the developers can use and eventually you get used to where things are.
If you can’t dedicate 5-6 straight hours to this game, per session, it’s not for you. And given time constraints, that’s asking a lot from adult players who have other commitments. The game seems determined to not let me play it; it’s like a gorgeous cat that won’t let me near. I get close but then it scratches.
And to be clear, the levels are unique and fascinating in and of themselves. I wish I could, you know, actually get to them. But good luck moving through each one – given how long it takes and the high chance you’ll have to start from nothing again.
I simply do not have the time nor the patience to get through something like this, especially given how hard it is. And though I adore the moment to moment play, love the world and Selene, am fascinated by the story and am the world’s greatest fan of cosmic space horror, I cannot tell anyone to buy this game.

This however does not mean you shouldn’t play it. When it comes on PS Plus or gets a large discount, then definitely give it a shot.
But at the current asking price and what it demands of you in return, this is not a game deserving of many people’s time.
(Review code provided by Sony / Available only on Playstation 5)
I’m just getting into the game today and I’m not sure how many hours you’ve devoted but you can save your spot If you put your PS5 on sleep mode. Honestly I’m kinda glad the game sets you back because forgetting the controls after leaving a game for months because I didn’t have the patience the first time is annoying. The game wants me to complete it and it’s begging me not to walk away. I played dark souls and sekuro and those games are unbearably difficult to the point it’s not fun. At least this game has an intriguing story right off the bat. And the first few fights even after a few resets only get easier as your proficiency goes up. I’m only 3hrs in but so far I haven’t been completely turned away.
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Sleep mode is a pretty shitty save option and assumes you will do nothing else with your PS5 but play Returnal. Also assumes you will get zero updates when you do so.
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Unless you get an update or one of many other things that will disrupt that. Not to mention my best run ever and after 90 mins the game crashed.
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The point is you can’t turn the system off or load anything else. Maybe someone else in your home wants to play a game, maybe you do, maybe a friend comes over and you want to show them a different game. Sorry. You can’t. It’s one of the only roguelites that doesn’t offer some kind of resume feature and it also has the longest runs.
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I’m going to have to respectfully disagree with you. I agree that 70 is just too rich a price for any standard edition game, but I’m enjoying myself like I haven’t with a game in so so long. I actually finding myself lost in a game world again….
But there are all just opinions right 🤷🏻♂️
Do your research and make an informed decision
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If the game never crashed i would agree with you. Or lock you in the stone chest room with no means of exit and you have no choice but to restart. Save function would be pretty nice then.
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There’s a vine creature high up in the ceiling that will pull you up and you can then dash forward to get out of the room.
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The fun of roguelikes is winning DESPITE non-optimal items. I’ve also not had single run take the time you’ve stated and I’m currently at the “midpoint” and exploring biome 5 after beating the 4th boss (hardest so far but only took two tries). Each area unlocked lets you travel there immediately on successive playthroughs and compensates you with weapon proficiency so you aren’t outclassed. If you took 6 hours, you went to every room in every biome before moving on.
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The game is, without a doubt, incredibly difficult as in the way a Dark Souls game would be if there was a permadeath feature as standard for the game. I also understand the logic for having such a system in place, given the narrative involving a time loop that the protagonist cannot escape from. At least you don’t have to battle all of the bosses after each failed run, and the only way I can see a fix for this that doesn’t ruin the narrative is if the developers “nerfed” the game to allow easier runs. I’ve completed 2 of the biomes and while it is frustrating at times, the feeling of accomplishment after a successful boss battle is unmatched by most games today. I think an outright refusal to recommend it is a bit harsh, but a strong warning that this game is for dedicated (read stubborn) players is definitely recommended. This is easily one of the best looking and playing games on system. I’m guessing most people know their limitations when it comes to skill in video games. Knowing that, I would easily say that any one sitting on the fence about whether or not to gives this game a try should jump in…over and over again 😁
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Agreed agreed agreed 100% agreed….this game is not player friendly at all.Hard just for the sake of being hard is bulls**t .Hate to pay to be frustrated beyond belief….not fun at all.I dont game to get pissed off.
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Check out my YouTube Channel, GamingbyTheRook. I’m an adult and I don’t have time either, but I ran through the whole first act in 2 hours. I will do the 2nd act soon!
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I’m going to respectfully disagree with most of this. Game is absolutely worth the price of admission based on the story telling alone. Combat and exploration also feel great. This is the type of game that makes me go with Sony time and time again.
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I agree, this game is brilliant and addicting.
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This is what original games were about. You needed to beat the game or start from the beginning. You had to endure the pain of getting your ass kicked and start all over again. That, besides building character, is what life is all about. Everything is now handed over to people. Let’s save my progress so I can go from there…as infuriating as it can be, it builds persistence and character…even in gaming terms.
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Or in the case of adults with jobs, kids, etc aka a life it means that Returnal gets sub par reviews, sales, and no sequel. All because they want to be “hard core”.
You want my money? Respect my time. End of story.
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“It builds character”? Dude, we are all living through a pandemic and trying to survive a dying economic system. What are you on about?
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Nobody has time to constantly keep starting over and over with no save. A lot of us got a life outside of gaming, like a job, a wife, and kids. Besides that, I have over 270 ps games which I paid for day one and only 60% of them I have beat due to me working 12hrs 5&6 days a week. So they need to update a damn save to this game.
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Subpar reviews? Wtf? It has an 86 on metacritic. Game is killing it. If you don’t like roguelikes, fine, but don’t make stuff up .
So far its the best game of the year. Far better than the disappointing RE8, which I was incredibly excited for.
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This review just makes me want to buy it. Too bad I don’t have a ps5. 😆
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Tauriq, I know someone who would probably enjoy this, but they’re borderline masochistic when it comes to gaming, they like really brutally difficult roguelikes, did their first playthrough of Witcher 3 on deathmarch, killed the first dragon in Demon’s Souls with a bow and arrow and sniped it for half an hour, etc. But then again honestly this may be a bridge too far for even them, given it sounds like it’s basically permadeath with one save point in there to mock you. The git gud crowd would probably love this since their watchword is frustration but it sounds excessive even for them, 5 hours is simply too freaking long for a roguelike.
That being said, the only people who will tolerate spending 5 hours where you might have to start all over at any point doing that period are no-lifer MMO elite raiding types who won’t play this, they simply won’t come out of the WoW, FFXVI or ESO trance for 5 hours even if you paid them.
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At no point is there a 5 hour section where you can’t save. 90 minutes is about the longest.
This review sounds very much like the reviewer is against challenge. Its no harder than souls or Bloodborne, it just has no save points.
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As a massive fan a Enter the Gungeon and other rogues, I find this article absolutely hilarious. This game sounds awesome.
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100% agreed. This is reasons to buy for me.
Also it being a rogue like, technically near endless content. Runs aren’t too long, you can do one a day and be done
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Wish I’d read this BEFORE I bought it. It’s spot on! No saves, no carry overs, beautiful to look at but gets incredibly boring with having to constantly redo every room to only get wiped out by the boss. Love the idea of this game but simply to time consuming, repetitive and difficult. Gutted I paid 70 quid the same rooms over and over and over again
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That’s what I thought too before I beat the first boss, but once you do you can skip right to the next zone by finding the crimson gateway room. There are other short cuts as well.
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Finished the game in less than a week and i understand the complaints. Do your research and decide if it’s a game for you. If you’re a busy dad with 3 kids you might not have the time for it, and that’s ok. Games should not cater to the average consumer or we’d get nothing new. People who are interested already have the others should give it a go in a year. You’ll either love it or you just won’t get in to it. To those struggling it does get easier in act 2 if you get the right guns. It’s going to be a cult classic. It’s AAA quality but it’s not mainstream. Good luck breaking the cycle to anyone who wasn’t put off by this review
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I agree I have a family I can’t devote my life to this game. If it had a save or check point I would most likey attempt to keep playing.
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It does have checkpoints, each time you beat a boss and make it to the next biome you unlock an area to teleport to it meaning that you can basically get to the next biome in 10 minutes from a new start. That then becomes it’s own trade off, do you speed run to the next biome but miss health upgrades, currency, augments etc. Or take longer but upgrade more. If they added quit when you like there would be no real contest, you’d just clear your way through every room each time. Having to make that choice is itself part of the challenge in my opinion.
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There are checkpoints. Buy the game. Lies are held in this article.
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Would you recommend buying Returnal if/when they add a way to save in the middle of runs? Do you think that would solve the majority of problems you have with the game?
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Id recommend it right now. The game is amazing.
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Good and bad review, of your review, not the game. I died 38 times on the first biome…I hated it, but loved it at the same time. You have to have played or even understand what a roguelike actually is…your goal is to not get hit, at all. The overall biggest complaint I have about your review, you shouldn’t tell people not to buy it based on your opinion alone…you’re not some exalted person, I’ve never even heard of you, but you have a broader range than I do. Let people buy it and be their own judge of the game, review it…say what you liked or didn’t like, hell even both, but you should never tell someone not to buy something, let them make their own decisions.
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I don’t think you know what a review is.
When people want to know whether they should spend a great deal of money on a product, they read others’ opinions on it and then come to a conclusion. Opinions vary. You read a lot of them, then make up your mind.
Buying it THEN reviewing it defeats the purpose of a review.
“Let people buy it” – I didn’t realise my article was a legal restraint preventing people from purchasing the game.
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This is why I quick resume on the Xbox series X & S is amazing because this wouldn’t be an issue of those systems. With that Xbox series X & S you can stop play, play other games and use Quick resume to pick up where you left off
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You can save progress by putting the PS5 in rest mode, then pick up where you left off 🤷♂️
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Yes that does work. IF you live alone or no one else uses the console.
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Quick Resume is not at all reliable yet and it’s not available for every game (even some new games it isn’t available). Some how I think the Returnal Devs would not have allowed for Quick Resume if it was on Xbox. They probably would have been against suspending the game in PS5 rest mode but didn’t have a choice.
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It has pseudo saves. You only ever have to beat each boss once. If you get the 2nd boss just once and die, there is a skip to him and you will never have to play the 2nd level ever again if you don’t want to. If you beat the 3rd level and die, you start from the beginning of the 4th level and so on. It not as bad as the article makes it sound.
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I was never a “live, die, repeat” person myself, but happy that I did purchase it. You don’t lose everything, you gain knowledge of how to play it. You also gain stronger weapons with experience. Changing the map keeps it alive, otherwise it would be ground hogs day and that would be a game I wouldn’t be happy buying. Your opinion is your’s to share, but to say don’t and not worth it is a bit much.
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I know this is a personal opinion piece on the game, but damn. It definitely won’t be everyone’s cup of tea, but this has been the best exclusive so far on the 5 for me, and outranks most of what I’ve played the past 2 years. It’s challenging, but not THAT hard, and while it would open the game up for more players to have some sort of save function outside of a few permanent upgrades or objectives, the runs do not take 5 to 6 hours unless you want them to. You can get through a biome in an hour or less and still feasibly have a solid build most runs.
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Buy it if you want, simple as that. It is not because the author does not like you will not like either. Anyone has their own interests and tastes. So, please buy it and have fan. I do not even want to say about all the specs for the PS5 with this game, it is clearly visible by all.
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I agree with pretty much every word. Super fun, but a very time hungry game. With a 40 hour a week job and a 2 year old baby….its frustrating to feel I have wasted 70 dollars. I bought a game that I cant play the way it wants to be played
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I agree to disagree. When I purchased this game I was amazed with the onscreen asthetics! The lighting, the feel of reality, and rugged but comfortable terrain beneath your feet of your high class space jump suit. I absolutely love the storyline, and the creatures even more. When I play a game like this, a challenge is what I want To experience to the fullest, and that’s what’s given in Returnal! Though it’s really difficult to give props towards dying, and reporting back to a familiar checkpoint in the same suit, the same weapon, and the same non working space craft. Oddly enough though I have Pleasure out of this. If you watch your position of your map, and run like hell through each gate, you will reach your destination swiftly. But even still undergo difficulties with the enemies trying to stop your stride in achievement. My progress of this game right now is a high earned 85%, I’ve learned so much about how to minipulate findings throughout each level that benefit Selena as well as objects to stay away from. There’s never a dull moment to say the least. Short and sweet; suggestions right now is to make sure you’re in her original suit due to glitch attachments of suit 2 and 3 for pre orderers. Read each item description of every treasure box and finding carefully, and Last but not least, watch the edge of tomorrow before playing. It will make things easier to understand 😜..
Game on people!!!!!
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This, so hard. I just don’t understand why there is no quick save function.
You wanna make a hard game? Go for it! You wanna make a rougelite? Awesome! Bullet hell? Why not! No respect for my time as a grown ass adult? Eff off I ain’t giving you *my* money!
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Sorry what? It’s definitely not what a souls game would be of it were a bullet hell, I did 11 times completing up to the ‘end’ and only once per enemy that killed me. I’m not saying this to brag since I died more times playing bloodborne before the first boss… Also each time you kill a boss and move to the next biome you get a teleport room that opens up, sure you have to get to it still but that takes about 10 minutes… It took me 20 hours to get to that first ending so I can’t relate to people saying that they took 15 hours for the first boss and 6 hour runs etc.
Personally the game is perfectly paced, a decent challenge, beautiful and I’ve never felt like I died cheaply even if the bosses could’ve been harder.
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I am gonna have to disagree. This game is beautiful and well developed imo. If you can afford it. Play it, enjoy it. If you cant afford it, maybe you should be working instead of playing video games 🤷♂️. Just do your research and see what best fits your lifestyle.
But this game provides hours of entertainment. I generally try to get a good run in before and/or after work. Everyone is entitled to their opinion though. You do you boo boo.
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IGN Said it takes approx 2 hours generally on runs. My man thinks he’s playing SupernMario Odyssey.
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Why are people taking 4+ hours per run on this game? The only roguelike I can think of that requires that much time per run is Risk of Rain 2, and that’s because you can infinitely grind it. And even that doesn’t have a save and quit feature. This is a staple of roguelikes. If you’re taking 5-6 hours per run, you’re playing it wrong. The game does not demand that you grind out every room of every biome and become ridiculously overpowered, only to die to a turret in a random room and start over again. The game demands that you learn the mechanics and almost “ballet dance” that is each room encounter, so that no matter what mods or weapon you have, you have the tools to succeed. Furthermore, after a couple rooms you can basically skip straight to any biome and pick up a calibrator that brings you to that biome’s recommended starting level. For example, if you go straight to the 6th biome, the calibrator brings you to level 24. One room later, you have a level 24-26 weapon more suited to beat the boss. Most roguelikes don’t even do that. So, maybe play the game as intended, or recognize that you don’t like these types of games before feeling obligated to review one and make such a bold recommendation. It’s like having a FPS gamer reviewing FF7R and saying they can’t recommend it because there are so many side quests and they don’t understand materia.
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I have to agree. As a middle aged adult with kids that still enjoys games, I cannot handle these roguelikes. Don’t have time or patience to start things over and over again, no matter how nice looking terrible they are. After a while redundancy, frustration and a feeling of waste of time since I don’t have time for that anymore in my life
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While I agree that it needs a save feature, quite frankly, it just sounds like you’re bad at the game, I’m sorry.
I’ve read a dozen reviews at this point, and every other review puts it at 2.5-3 hours per run. You are the only person I’ve seen who has doubled that. This seems to strongly indicate that the reason your runs are taking so long is you, not the game.
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I think you definitely have to have a love for roguelikes and games like dark souls.
I’ll see you going to have some patience and be willing to pay attention and learn from every mistake.
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This is a great review. Really good writing. I’m surprised I have not heard of you before in other game publications. Looking forward to reading more.
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Lmao
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Sounds like my kind of game
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FINALLY! An honest review…
I got stared at like a freak when I said almost verbatim what you wrote, haha! I bought this on day one with high expectations and ended up super disappointed. Literally spent 8 hours, REPEATEDLY giving this game a chance and finally decided by life was too valuable. (Ended up coming back 2 more days 4-6 hours each to play again)
Beautiful game with great game play, but just not my style.
I get why some people love it, but this game really should’ve had a demo or at least been in the 40 dollar range.
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It’s interesting that this review almost exactly covers my feelings. The major aspects that make it a roguelike just mean that it’s not worth the time investment. I don’t often like roguelike and they need something to keep me hooked, but I was disappointed by this game’s handling of the genre. If they just allowed for one thing to carry over, like weapon proficiency, then it’d be much easier to tolerate. I hope they release some QoL updates in the future that do just this so I can get back into it.
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The story in this game is wonderful and was easily worth the 70$ tag. I’ve unlocked probably about 90% of the game so far, I’m sure others are further, but all the time has been an enjoyable experience of finding new bits of story in voice logs to new dark cutscenes of what built the life she is stuck in. Not to mention most people that have gotten the PS5 likely have a bit of disposable income to get the game, skip eating out a couple times to foot the bill, don’t buy that mobile waifu this week or spend deep on gacha games and skins else where and thank yourself later they you have this game a try.
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The only argument I can actually see as valid is the price tag. I for one have been waiting for a rogue like that doesn’t feel like 1 hour of game pretending it’s more. Hades was great until you abruptly ran out of content beyond difficulty sliders at the 25 hour mark. It was also embarrassingly easy for it’s genre. Gungeon was great but was considerably harder than this game and had 0 permanent upgrades. This is the first rogue that wasn’t stingy on content, and the idea that it can provide more than an hour of gameplay without recycling itself keeps being seen as a downside. I don’t get it.
My 2 gripes – 70 bucks. I think it’s worth it but I could see the value complaint. And that game crashes wipe my progress, and I’ve had 3 or 4 in my 40-odd hours of play.
That said, this is far and away the best example of it’s genre. By a mile. And the most unique experience I’ve had playing a game in over a decade. Buy it. 🙂
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All of the heaping praise followed by a “dont buy this game” or “play it when its free.” Im sure that will help Housemarque continue to make games and improve as a game company. Im sure that will help encourage new IPs from being made and not just the production of safe sequels. Ive been playing the game and it is stellar. Some blemishes? Sure. but im loving it. If you want a retina melting shooter w incredible aound design and buttery smooth gameplay then get this and support housemarque. If 70 dollars is too much to reward new art, then im not even sure why you sprang 500 dollars for a ps5.
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It’s not my job to “help Housemarque continue to make games and improve as a game company” or help Sony makes sales. I’m not their marketing or PR people, I’m a game critic. This is my honest views on the game. If you want PR, subscribe to their social media feeds.
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Super trash review.
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Thanks for an honest review as a 42 year old parent who works a full + time job my gaming time is limited and 5 hours is not an option i have and i like hitting a finish line.
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I also work and have limited time to play, and this is not true. It’s hard, yes you reset every time, but as you get further you get short cuts to your last biome. You get new and better loot, i went from starting whent right to the 3 biome after dying on the boss, and finished it in 1 hour or so. You need to learn tho and it’s pretty steep learning curve. But it’s not as punishing as many say. But it can be frustrating dying in a silly way. I suggest you try it when it’s cheaper, it’s definitely a game worth trying, and that’s coming from a person who absolutely hates dark souls for its difficulty
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This game is brilliant. Go back to playing call of duty, fortnite or whatever dumbed down game you play. Let someone hold your hand while you play a game. Kotaku was also being a baby about it by over dramatizing.
You aren’t playing 5-6 hours in one sitting. You aren’t starting over from scratch. Go play Pokémon go.
Get.
Over.
It.
Returnal is brilliant. They better not add saves, because of babies like this.
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Months? Game had been out 1 wrek bro 😂
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That’s cool, so anyone know where to get a PS5?
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Your article is nice but overall to me this game doesn’t sound like it’s for you. I tried dark souls, code vein, bloodborne and Nioh series and for me they are all very difficult. I love the worlds built and the characters placed alongside the atmosphere you experience. I can see why so many people like the genre like this but it just isn’t for me. It takes patience and strategy to play. So far from what I’ve heard and seen I haven’t heard of crashes or major game breaking bugs for the game. So far it still looks amazing to play but again I have no patience for games like this. I don’t think placing the “Do Not Buy” in the title is good for those interested that just read the title. Reading through made it feel like praise for a while till the middle of the article. It may be hard and frustrating for you but this genre has a good following of people that love these types of challenges. So overall it just feels like to you no one should buy it because it’s hard. This game just doesn’t suit your playstyle.
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Ha ha.
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The games great, I personally love it. You can also consider killing each boss, getting the blade, grapple hook, and the hazard protection as “checkpoints” as you don’t need to kill or collect these again once done. Also, you don’t need to traverse the whole biome before proceeding to the next one. There will be a calibrator that’ll boost your gun proficiency a few levels up if that’s what you need to face the tougher enemies. That being said, it helps to have a good gun and a good amount of resin.
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Some advice: Git Gud
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I have never spent that long on a run…in fact, I generally only get the hour or two during my son’s midday nap to play and I’ve made steady progress. I feel like there is a steep learning curve but once you find your rhythm the game would seem almost too easy if they reduced the difficulty.
My game did crash once when I tried to use one of those save points, but it’s not like it’s the end of the world, you’re probably going to die and have to start all over anyway.
I love the game, I have recommended it to several people, I think it has an amazing atmosphere and really showcases what the PS5 can do, and definitely don’t regret the purchase.
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Participation trophy crowd. This game is incredible and plays exactly as intended. It probably took me 13hrs just to beat the second boss and I loved every minute of it.
If you actually play the game right, and make it through the first half there is technically a save point. There’s save points on the map that cost ether too.
The difficulty is what makes it repayable.
Having someone who doesn’t like this type of game, review it is pointless.
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This review is perfect, everything you said is absolutely spot on. I hate this game and was hate playing it, I had a couple good runs only to have the first boss waste me and boom back the beginning. This coming from the Dark/Demons souls school of gaming, I have plenty of patience but this..NO, and not having any kind of save feature kills all of it, I can’t tell you how many times I had the game in sleep mode only to lose everything because of an update or a crash which happens more than I care to think about, If they implement a save feature I may revisit the game. I’m a huge fan of all their other releases but this one consistently pisses me off and those players that throw “Git Good” at me and others who feel the same can go run into traffic. This is a $20 game in a $70 box. Now that I’ve ranted I’m going back to enjoy RE:Village an actual fun game that values your time. Thanks for this review!!!
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First article I have read from Tauriq, and if this is any indication as to how out of his mind he is, this is also the last article from him I will ever read!! Game is worth every penny, hands down!!
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