
The Different Games Collective (DGC) is honored to announce that we have been chosen to participate in the 2017 Game Developers Conference (GDC) Scholars Program. We are delighted to share this opportunity with individuals, organizations and institutions that will help support Different Games Collective’s mission of fostering diversity and inclusivity in games and games culture. In support of this goal we are now accepting applications for our DG @ GDC 2017 Ambassadors Program.
If you are an individual interested in being an ambassador or applying on behalf of a group who would like to participate in the program, please submit your application via this form.
The DG @ GDC 2017 Ambassadors Program includes all-access passes to GDC, including talks and workshops, as well as one year of access to the GDC Vault. Ambassadors will also have the opportunity to network with other members of the 2017 program and are invited to join us for a special event on the afternoon of Sunday Feb 26th.
Applications are due on or before January 2nd and recipients will be announced by mid January. If you have any questions, please feel free to email us at differentgamescollective@gmail.com.
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Published by cypheroftyr
Tanya DePass is the founder and Director of I Need Diverse Games, a non-profit organization based in Chicago, which is dedicated to better diversification of all aspects of gaming. I Need Diverse Games serves the community by supporting marginalized developers attend the Game Developer Conference by participating in the GDC Scholarship program, helps assist attendance at other industry events, and is seeking partnership with organizations and initiatives.
Tanya is a lifelong Chicagoan who loves everything about gaming, #INeedDiverseGames spawn point, and wants to make it better and more inclusive for everyone. She founded and was the EIC of Fresh Out of Tokens podcast where games culture was discussed and viewed through a lense of feminism, intersectionality and diversity. Now she’s a co-host on Spawn on Me Podcast. Along with all of that, she’s the Programming Coordinator for OrcaCon, she often speaks on issues of diversity, feminism, race, intersectionality & other topics at multiple conventions throughout the year. Her writing about games and games critique appears in Uncanny Magazine, Polygon, Wiscon Chronicles, Vice Gaming, Paste Games, Mic, and other publications.
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