The Chicago Video Game Law Summit is Chicago’s premiere video game law related event. It is a day of academic panels devoted to the nuanced way video games require unique legal protections from a myriad of diverse legal disciplines. Game developers, industry representatives, legal experts, and many other professionals will explore, explain, and debate the latest issues in video game law.
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The law is always a step behind technology. In particular, the legal profession has expressed extreme difficulty in addressing the technical and expressive qualities present in video games. Video games are subtly complex by their very nature, and do not seem to fit completely into any singular field of law. The fields of copyright, trademark, patent, constitutional, and business law have all been applied to video games in an effort to regulate and protect them. As often as not, as many conflicting applications of law emerge as congruent ones.
The second annual Chicago Video Game Law Summit will be held on April 16th at the Chicago Bar Association in Chicago, Illinois. CVGLS 2016 will feature panels discussing hot topics in video game law ranging from the legal status of eSports to the ever-changing definition of free speech in virtual worlds. Organized as a joint venture of the John Marshall Video Game Law Society and the CBA YLS Creative Arts Committee, CVGLS 2016 aims to create a public forum where gamers and lawyers can explore, explain, and debate the latest issues in video game law.
The city of Chicago has been integral to the development of the video game industry from its very inception. To honor that history, CVGLS 2016 will feature a Chicago Video Game Showcase! Attendees will be able to play a selection of Chicago-made games from past and present, and learn about Chicago’s enduring and evolving status as a platform for video game development.