@AlterConf Chicago 2015 – The Timing of Diverse Character Placement by @ShareefJackson
Published on Nov 11, 2015
The Timing of Diverse Character Placement by Shareef Jackson
Have you ever stopped playing a game because it just didn’t connect with you in the first few hours? Even games with great overall diversity can suffer if the beginning is dominated by cis white men. Well written diverse characters should be on display throughout an entire game, not just shoved in during the middle or end. Using clips from small indie games as well as big budget AAA releases , the timing of diverse character placement is discussed. Can this ruin or enhance a gaming experience?
TRIGGER/CONTENT WARNINGS: Some violent gaming scenes may be shown.
Tanya DePass is the founder and Director of I Need Diverse Games, a non-profit organization based in Chicago, which is dedicated to better diversification of all aspects of gaming. I Need Diverse Games serves the community by supporting marginalized developers attend the Game Developer Conference by participating in the GDC Scholarship program, helps assist attendance at other industry events, and is seeking partnership with organizations and initiatives.
Tanya is a lifelong Chicagoan who loves everything about gaming, #INeedDiverseGames spawn point, and wants to make it better and more inclusive for everyone. She founded and was the EIC of Fresh Out of Tokens podcast where games culture was discussed and viewed through a lense of feminism, intersectionality and diversity. Now she’s a co-host on Spawn on Me Podcast. Along with all of that, she’s the Programming Coordinator for OrcaCon, she often speaks on issues of diversity, feminism, race, intersectionality & other topics at multiple conventions throughout the year. Her writing about games and games critique appears in Uncanny Magazine, Polygon, Wiscon Chronicles, Vice Gaming, Paste Games, Mic, and other publications.
View all posts by cypheroftyr