We’ve got two @Lavecon_ Bronze passes!


We’ve got two sets of Weekend Bronze Passes for Lavecon thanks to their generosity. If you are interested, please fill out this form and we’ll get back to you within a week or so.

About Lavecon:

Lavecon is a convention which celebrates the creative energy in science fiction, fantasy and gaming, inspired by the Elite computer game.

Board Gaming, Live Roleplay and Jugger matches, Cosplay, LAN Computer Gaming, Tabletop Roleplay, X-Wing Miniatures, Readings from Authors, Workshops, Live Audio Drama, Demos, Oculus Rift, Q&A sessions, Talks, Panels, Special Guests and of course Elite Dangerous (details tba, but we have exciting plans)

This year we also bring you the Ambassador’s Reception on 23rd June, which is an opportunity for Commanders to gather and chat, while enjoying a banquet. This is ticketed separately from the main event on the 24th & 25th June.

The hotel is booked exclusively to us, so hotel rooms for the Saturday night can only be booked with a Lavecon ticket, we would prefer you booked the Friday/Sunday nights with us to prevent you having to move rooms between your bookings. Costs for Friday/Sunday rooms are set by the hotel, not by HWS.

Event details on the Lave Radio website.
Booking & tickets on HWS website www.hwsevents.co.uk

You may also like the following events from Karen Fishwick:


Check out a new @GamingLooksGood about @watchdogsgame by @shareefjackson


Shareef rides with Marcus and the Deadsec crew. Lots of good about this game regarding Black representation, but it needs some work with Latino and Asian issues. Overall, a good one.

by @ShareefJackson

We’ve sponsored 10 tickets to @BrooklynGamery ‘s Game Devs of Color Expo!


Join us for the 2017 Game Devs of Color Expo and celebrate game developers of color! Play games by awesome creators as well as learn and share techniques for creating your own interactive media!

In our day-long event at the historic Schomburg Center, we will hold panels, talks, educational sessions, and an arcade – all featuring game developers of color. Hear discussions about the game development process, representation in games, and experiences within the games industry as people from different backgrounds in the large-capacity auditorium. Try out a selection of incredible games made by people of color in the spacious arcade.

Curious about what last year’s event was like? Watch the recap on YouTube.

The 2017 Game Devs of Color Expo is open to people of all genders, races, and sexual orientations. We want this to be a safe space to express yourself. Please let us know if there’s anything we can do to make you feel comfortable attending this event.

To claim one of the ten tickets we’ve sponsored, drop a note to tanya@ineeddiversegames.org with “GDOC 17 Ticket” in the subject line and let us know very briefly your need for a ticket.


Doors will open at 11AM and close at 6PM. The arcade will be open from noon to 5:30PM. Panels, talks, and educational content will be announced soon – stay tuned!

Call for Proposals

Got something to say? We’d love to share it with our audience! If you’d like to speak during our event, apply before March 15! First-time speakers are welcome to apply.

Arcade submissions

Are you a game developer of color who wants to show your game at the arcade? Submit your game using this form! We will contact you to confirm. Those in and outside of New York City are encouraged to apply – although we may not be able to offer travel assistance if your game is accepted (depends on the amount of sponsorship we receive), our team can help showcase your work remotely.

Game submissions are open until March 15, 2017.


We need volunteers to help show games by developers of color outside New York City. Volunteers will receive free admission and help to show games at our expo on June 24, 2017. People who volunteer for the full event will be compensated with a gift card, food, and beverages.

If you will be available to help set up and show a game, fill out this application form. Application period closes on April 15, 2017.

Game Devs of Color Attendees

Code of Conduct

The 2017 Game Devs of Color Expo is a safe space where you can express yourself without fear of judgment or harassment. All participants and visitors are expected to treat other participants, visitors, staff, and the general public with respect. Under the umbrella of respect, we expect all participants be mindful of their speech and behaviors both in person and on social media. Particularly, we want to remind participants and visitors to refrain from making assumptions about another’s identity, experience, and preferred pronouns.

No form of harassment or assault will be tolerated, this includes but is not limited to physical harassment, verbal harassment, and any form of sexual assault. Those who violate this policy will either be directed to leave the premises or reported to the authorities.

If you feel unsafe or uncomfortable, please talk with an organizer or volunteer. If you see someone being treated with disrespect, please speak up either yourself or by getting an organizer/volunteer involved. With your help we can make sure everyone involved is being treated with respect.

Need-based free tickets

Brooklyn Gamery aims to make this event accessible by offering low-cost tickets. However, we also know some people have low/no income and therefore are unable to afford the ticket price. If this is the case for you, please fill out this form – we will happily help you gain access to this event. This opportunity ends on June 15.


All press inquiries can be sent to hello@brooklyngamery.com. Professional photography and videography is prohibited on-site without consent from Brooklyn Gamery and the attendees being recorded.

Pricing and Sponsorship

Brooklyn Gamery wants to make this event the best it can be. Since we’re a 3-person studio, we can’t do that alone. Ticket sales and sponsorship will help us to make the 2017 Game Devs of Color Expo into a quality event worthy of attendees’ time.

Where does the money go?

Sponsorship money will go toward the following:

  • Tickets for attendees in need
  • The larger venue in Manhattan
  • Meals and snacks for attendees
  • Equipment for showing games
  • Compensation for volunteers
  • Compensation for speakers and workshop teachers
  • Travel assistance for developers
  • Collateral, badges, lanyards, and signage

Sponsorship Levels

You can view our sponsorship deck for information. Interested parties can contact us at hello@brooklyngamery.com, send us direct donations via PayPal (our preferred method), or use the Donation field available under ticket types.

Thank you!

We raised $515 during today’s stream!

Thank you again to Xbox for providing prizes for our fund raising stream. Thanks to everyone who hosted us and followed!


Congratulations to everyone who snagged a prize!

BitRaptor who won the Halo 5 Guardians XB1 controller:


TheGameCrypt who had some really good luck going and copped two prizes!


StephenKil who got the other Xbox Design Lab code


We didn’t hit our goal so we’ve still got the Quantum Break Prima Guide and Dusk XB1 Controller for future giveaways.

Going to @Official_GDC? Be sure to sign up for Blacks in Gaming – Green Room



Xbox is once again proud to partner with the Blacks in Gaming (BiG) organization to host the 12th annual BiG Green Room during the Game Developer’s Conference in San Francisco . Join us to connect & network with other game creators, developers, writers, artists, and more. Enjoy private listening sessions with industry veterans as they share insights from their work on popular games and gaming technology. We look forward to seeing you there!

Register on Eventbrite today!


Hosted by:
Kahlief Adams
Host, Spawn on Me Podcast
Kahlief was born and raised in the Bronx, New York. As an avid technophile and lover of all things videogames, he set his career path in the direction of a life making games until he found out his arch nemesis, “Math,” had other plans in store. So instead of making the next Tetris, he found himself writing and talking about games on his website The Spawn Point Blog and The Spawn On Me podcast.

Kahlief and the Spawn On Me podcast have been featured on Fast Company, Black Enterprise, Kotaku, IGN & Gamespot for their discussions around race, politics, and people of color in the videogame industry.


Tanya DePass
Founder & Director, I Need Diverse Games
Tanya DePass is the founder and Director of I Need Diverse Games, a not-for-profit foundation based in Chicago, that is dedicated to better diversification of all aspects of gaming. I Need Diverse Games serves the community by supporting marginalized developers attend the Game Developer Conference by participating in the GDC Scholarship program, helps assist attendance at other industry events, and is seeking partnership with organizations and initiatives.

Tanya is a lifelong Chicagoan who loves everything about gaming, #INeedDiverseGames spawn point, and wants to make it better and more inclusive for everyone. She’s the founder and Editor In Chief of Fresh Out of Tokens podcast where games culture is discussed and viewed through a lense of feminism, intersectionality and diversity. She’s also the Diversity Liaison for GaymerX and often speaks on issues of diversity, feminism, race, intersectionality & other topics at multiple conventions throughout the year. Her writing about games and games critique appears in Uncanny Magazine, Polygon, Wiscon Chronicles, Vice Gaming, Paste Games and other publications.

Gordon Bellamy
Visiting Scholar, University of Southern California
Advisor, The Wave VR
Previously, Gordon served as Chair of the Board of the International Game Developers Association (IGDA) as well as the Executive Director of the Academy of Interactive Arts and Sciences (AIAS), the game industry’s trade organization. Gordon has also worked at Tencent, THQ, Activision subsidiary Z-AXIS, and Electronic Arts, where he was named the company’s Rookie of the Year for his work on the best-selling Madden Football franchise. He was recently honored by Nickelodeon for his lifetime of contributions to the video game craft.

Gordon develops strategic business partnerships with video game publishers, social media developers, and technology partners. He earned a BA degree from Harvard College in engineering, where he was also a John Harvard scholar and an AT&T/Bell Labs Engineering scholar.

Trammell Ray Isaac
Art Director, BossKey Productions
Trammell is currently an Art Director at BossKey Productions in Raleigh, North Carolina. He is gearing up for the release of “Lawbreakers”. Also known as T-Ray, he started his career as an animator on Blood and Magic and as the lead artist on Fallout and Fallout 2. Among other things, he is responsible for designing the Vault Boy in Fallout. He has worked at Sony Online Entertainment as art director on the original Planetside series and on PlanetSide 2 at Daybreak Games. In 2005 he joined Obsidian Entertainment, where he worked on Neverwinter Nights 2 as lead artist. After leaving Obsidian, he joined 3DRealms to work on Duke Nukem Forever in 2006.

Craig Campbell
Director of Talent Acquisition, Microsoft
Craig is the current Director of Talent Acquisition for the Microsoft Windows Devices Group, which includes product groups such as Xbox, Surface and Hololens, to name a few. In his current role, he leads the strategic direction and execution to connect the dots between business priorities and talent priorities that put his business partners in scoring position.

With more than 15 years of experience with companies including Amazon, Dolby Laboratories, Starbucks and MGMMIRAGE, Craigs diverse range of experience has allowed him to develop a strong recruiting acumen, grounded in data driven insight and inclusive hiring sensibilities.

Favorite Game: Currently working on the development of party game called “That’s My Jam!”


Microsoft’s mission is to empower every person and every organization on the planet to achieve more. This includes Microsoft parties where we seek to create a respectful, friendly, fun and inclusive experience for all participants.

We do not tolerate harassing or disrespectful behavior, messages, images, or interactions by any party participant, in any form, at any aspect of the program including business and social activities, regardless of location.

We do not tolerate any behavior that is degrading to any gender, race, sexual orientation or disability, or any behavior that would violate the company’s Anti-Harassment and Anti-Discrimination Policy, Equal Employment Opportunity Policy, or Standards of Business Conduct, even if the entertainment is not paid for by Microsoft. In short, the entire experience at the venue must meet our culture standards.

We encourage everyone to assist in creating a welcoming and safe environment. Please report any concerns, harassing behavior, or suspicious or disruptive activity to venue staff, the event host or owner, or the nearest event staff. We also encourage employees to contact their Microsoft Manager or our Business Conduct Hotline (1-877-320-MSFT orbuscond@microsoft.com) at any time if you feel a party is against our policy or inconsistent with the Microsoft culture.Outside the United States, call collect to 1-470-219-7087.

Microsoft reserves the right to refuse admittance to, or remove any person from a party at any time at its sole discretion.

We make this policy visible for all Microsoft parties so all attendees can see what is expected and what steps they should take if they see or experience behavior not consistent with this policy.

We’ve launched Game Devs Against #MuslimBan on teespring

Just 8 hours left in our teespring. Money will go to orgs fighting the #MuslimBan

I Need Diverse Games


Gaming is a global industry, and the immigration ban, better known as the #MuslimBan is affecting the industry. This ban means a lot of developers will have to skip the annual Game Developers Conference Feb 27-Mar 3, 2017.

Others cannot leave the country out of fear of being refused re-entry despite having Permanent Residence (Green Card) or possibly being questioned with a US Passport and a “suspect” name or appearance.

GDC has already stood with those affected, even offering refunds to those who can no longer attend the conference. We could do no less to help. Funds raised will go to the ACLU and other organizations fighting this illegal & unethical immigration ban.

Buy a teeshirt, sticker, mug, hoodie or tank for the next ten days via Teespring

View original post

We’ve got 3 passes for @AlterConf in Chicago!

Thanks to the generosity of AlterConf, we have three passes for AlterConf’s return to Chicago in June!



About AlterConf:

AlterConf is a traveling conference series that provides safe opportunities for marginalized people and those who support them in the tech and gaming industries. By highlighting the powerful voices and positive initiatives of local community members, we build hope and strengthen the community’s resolve to create safer, healthier spaces for everyone.

The conferences go beyond the limited definitions and basic discussions of diversity to create a deeper, more nuanced conversation. Each conference features a wide range of speakers delivering critical analyses of tech and gaming culture and presenting their vision for what our community can be.

We invite you to join us as we work toward a more inclusive future.

How do you get one of our passes?

Easy! Email us at indg@ineeddiversegames.org with Chicago AlterConf in the header, a brief request of why you need a pass and we’ll send you the code.

Requests accepted until all three passes have been distributed.

We’re now a @anykey Affiliate organization!


We’re very proud to announce that we’re an affiliate of Any Key as of this year!

AnyKey is an advocacy organization dedicated to supporting diverse participation in esports. We hope to foster welcoming spaces and positive opportunities for competitive players of all kinds.

Our current research and initiatives are focused on women in esports — from providing competitive gamers with resources, support, and opportunities, to collaborating with women in the industry, from sectors like game development and broadcasting, to build better gaming spaces. Women have long played an important role in competitive gaming and we are excited to promote, build on, and grow their involvement in the scene.

But AnyKey is committed to a long-term vision of a gaming community that is welcoming to all players, regardless of gender, sexual orientation, race, ethnicity, disability, religious belief, background, or physical appearance. We believe it is possible to be fiercely competitive and embrace positive play at the same time. We hope to pursue research and initiatives that will help to build a gaming culture in which players are noted for their skills, not personal traits.

Our team is made up of industry professionals working in esports, as well as researchers focused on competitive gaming. Morgan Romine, Director of Initiatives, is known for her previous game industry work as co-founder and captain of the all-women professional gaming team, the Frag Dolls, and as the Esports Director for Firefall at Red 5 Studios. T.L. Taylor, Director of Research, is a Professor at MIT and sociologist whose work has focused on gaming. She is the author of Raising the Stakes: E-sports and the Professionalization of Computer Gaming (MIT Press, 2012) which examines the rise of e-sports and she is currently at work on a book about live-streaming.

This project is made possible by a generous partnership between Intel and ESL.

Any Key’s mission aligns with ours and we’re looking forward to collaborating on making the industry better through both our organizations.


Job Announcement- @jackboxgames is hiring a Backend Engineer

Jackbox Games is best known for its rapidly expanding catalog of critically acclaimed party games including Quiplash, Drawful, Fibbage, The Jackbox Party Pack, The Jackbox Party Pack 2, and the recently released (and unsurprisingly named) The Jackbox Party Pack 3. As Jackbox Games moves into the last 83% of this century, we hope to build on our successful business by pushing the boundaries of party games with new technology, new game concepts, and new forms of interactivity. We also hope the sandwich shop doesn’t put too much mayonnaise on our sandwich next time.

We make party games where players interact with a game being displayed on a big screen using their phones or tablets as controllers. While our games are often played at home in small groups of 2-8 people, we also support large-scale games at conferences or via Twitch streaming where thousands of users can connect and interact.

We’re a small group (around 20 people) of very talented, funny, and creative individuals looking for a Backend Software Engineer to join our Chicago-based team.

Check out our website for more info about who we are and what we make. www.jackboxgames.com.


We are looking for a software engineer with experience architecting, developing, and maintaining backend systems at scale.

As a small engineering team, we expect everyone to be able to jump into different projects and contribute to many aspects of our technology. However, this position is focused on owning and driving improvements to our AWS-based backend infrastructure, including scalable Node.js real-time messaging servers, traditional web servers, data stores, and other systems.

In the near future, we are looking to develop games that can be played at even larger scale, while still supporting the exponentially growi

Continue reading

February 11 @INeedDivGms Fundraising Stream!

Don’t forget, our fund raising stream is this weekend!

I Need Diverse Games

Hello friends! We’re doing another fundraising stream to support our work! We’ve even got some goodies to give away thanks to our friends at Xbox!


We’re going starting at 11am Central US time on our twitch channel [twitch.tv/ineeddivgames], games we’ll be playing TBA with drawings for the following prizes:

  • Xbox One Halo 5 Guardians controller
  • Xbox One Dusk Shadow Controller
  • Quantum Break Prima Guide
  • HyperX Gaming Headset
  • 2 Digital Codes for the Xbox Design Lab to make your own Custom controllers!

Giveaways will be tied to reaching our fund raising goals. So let’s say we hit $50 in donations, then we give away the first prize, then at $150 in donations we do the next giveaway, etc. Stream will go until we reach our goal of $1000 raised for the stream or get super tired.

Thanks again to our friends at Xbox for their generous donation to help…

View original post 4 more words