2018 Winter Giving Campaign We’re a 501(c)(3) and Patreon is currently our only funding source. We are operating on a string & a hope most months. It’s why we occasionally do fundraising streams, etc. It takes money to do anything as you know. We’ve helped small conferences, done what we can but we want to do more. … Continue reading It’s time for the @INeedDivGms 2018 Winter Giving Campaign!
Simply: Yes. I don't review games with scores or numbers, but it seems strange to assert criticism should be looked at in isolation from the energy that went into it. Whatever aspect of a game you're engaged with, someone created it. While of course love and passion were no doubt part of the reason it … Continue reading Should games get lower review scores for poor labour practices?
Ancient mythology doesn’t tell us about whether the gods exist but about the people who believed in them. We tolerate histories that go so far back into the haze of history we shrug our shoulders that kings of old rubbed shoulders with deities. The lines blur between myth and fact: We can point to statues … Continue reading Thoughts So Far – Assassin’s Creed: Odyssey
It's near the end of the year, our coffers not looking too flush and we could use some $$ help (as always, tbh). We're working on a fall/winter giving campaign that will launch after our attendance at TwitchCon at the end of the month. In the meantime, here's how you can support our work until … Continue reading Ways to support our Work
Peter Parker’s Spider-Man is a superhero designed to cater for the “Every man”: he’s got little financial security, struggles with rent, isn’t in a long-term secure relationship and has close ties to his family. However, as with many ideas of “every man”, assumptions are ignored: Peter Parker is a white, able-bodied, fit young man and … Continue reading Spider-Man: The mediocre and the magnificent
by Latonya Pennington Witch Spring is a series of RPG games created by Korean developer Kiwi Walks. There are currently three games in the series, with a fourth tentatively scheduled for release next year. Each game revolves around a magical female deity living in hiding from human warriors. The humans have labeled the deities as … Continue reading Witch Spring, Fantastic Racism and Colorism
When examining a piece of art, we’re examining a human-made object from all its corners: We remove it from the wall of the present, holding it up to the light of the past, casting its shadow into the future. Framed by the context of its circumstances, all creations manifest the particular biases, quirks and prejudices … Continue reading On criticism and reviews
The world of game criticism has been set ablaze by news that a now ex-editor of the IGN, the highest profile video game site, plagiarised a video review. Small Youtuber, Boomstick Gaming, released a video calmly showing side-by-side comparisons of his own review and that of IGN ex-editor Filip Miucin’s review of Dead Cells. The … Continue reading It’s actually about ethics in game journalism
Lead Engineer Engineering – Kirkland, Washington PROJECT LEAD ENGINEER Harebrained Schemes is looking to hire a Project Lead Engineer to help with continued development of HBS’s turn-based strategy games. This is a full time, on-site position at Harebrained Schemes’ offices in Kirkland, Washington. What You’ll Do Lead the tech direction for a new HBS project … Continue reading Hey y’all @WeBeHarebrained Schemes is hiring!
ArenaNET, the creators of Guild Wars 2, recently fired two long-time employees for what the company claims amounts to "attacks on the community", due to an alleged failure "to uphold our standards of communicating with players". Jessica Price and Peter Fries, both industry veterans, with Fries being with the company for 12 years, were summarily … Continue reading The labour of games